TACTICAL AI IN REAL TIME STRATEGY GAMES

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TACTICAL AI IN REAL TIME STRATEGY GAMES

Donald A. Gruber
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The real time strategy (RTS) tactical decision making problem is a difficult problem.
It is generally more complex due to its high degree of time sensitivity. Not only must
a variety of unit maneuvers for each unit taking part in a battle be analyzed, the
decision must be made before the battlefield changes to the point that the decision is
no longer viable. This research effort presents a novel approach to this problem within
an educational, teaching objective. Particular decision focus is target selection for a
artificial intelligence (AI) RTS game model. The use of multi-objective evolutionary
algorithms (MOEAs) in this tactical decision making problem allows an AI agent
to make fast, effective solutions that do not require modification to t the current
environment. This approach allows for the creation of a generic solution building
tool that is capable of performing well against scripted opponents without requiring
expert training or deep tree searches.
Рік:
2023
Мова:
english
Сторінки:
196
Файл:
PDF, 13.82 MB
IPFS:
CID , CID Blake2b
english, 2023
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